Damus
AlexTECPlayz · 8w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq5gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqaanuu0 If Godot still had visual scripting, I would use both, I equally love writing code and...
8Bit | :linux: :godot: :gog: :switch: profile picture
@nprofile1q... Interesting perspective. I have so far only once wanted to use visual scripting and that was with shaders. Cause it helped me visualize them more effectively.

But as with any visual scripting, the readability fell apart with complexity and now that Godot has shader previews, I am going code only.
1
AlexTECPlayz · 8w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq5gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqaanuu0 totally fair, there are use cases to be found with all kinds of systems, but it always irked me when people on forums (even on Unreal forums) were like 'Blueprints is for babies, if you ...