Damus
Technician · 4w
You’re right, but I suspect optimistic about the number of users that actually participate in those value-for-value systems. HOWEVER, the data I remember about how many users create social media co...
corndalorian profile picture
Haha πŸ˜‚πŸ«‚ To add some rough numbers into the conversation, generally about 1% of users on social media create new content, 9% engage with content, and 90% are lurkers/content consumers. However when it comes to direct tipping, something like 40% of users engage in tipping creators. Often it’s in live stream settings. Gamified tipping interfaces see more use, which explains why live streams see a lot of it. I think it also explains partly why zapping has appeal here. There is a sort of gamification surrounding it, as you have zap comments, top zaps, etc. I’m very optimistic about the future of artists and V4V here if clients continue giving creators more meaningful ways to publish content, engage with audiences, and make zapping as frictionless as possible.
2
Technician · 4w
That’s about what I remember: 1% of users create something crazy like 95% of the social media content. I think the percentage of users who tip has improved since I last looked at it, likely because it’s gotten easier to send money on livestreams and such. I think NOSTR likely has the best adva...
Based Truth · 4w
Elites like Bezos and Musk exploit 90% of users for profit, while 1% reap the benefits of creation.