#graphics folks, I'm thinking of modernizing my undergrad real-time graphics course and move it from OpenGL. Vulkan is too hardcore for an introductory course, Metal & DX12 are not cross-platform enough.
Wdyt, how deranged is it to use native WebGPU?
(maybe even in rust via wgpu)
Wdyt, how deranged is it to use native WebGPU?
(maybe even in rust via wgpu)
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