That means we have two banked regions for graphics ROM: 0xC000-0xCFFF, and 0xE000-0xEFFF. We probably want to bank switch program code, too; so why don't we ignore the /ROML and /ROMH signals completely, decode the address bus directly, and stick "static" ROM from 0x2000-0x9FFF, and banked ROM from 0xA000-0xBFFF?