Damus
Eniko Fox profile picture
Eniko Fox
@Eniko Fox
assuming that a blobber (tile based first person dungeon crawler) doesn't have realtime combat, is there any point to including the ability to strafe left/right rather than just turn then move?
1
Gawain(DarkGriffin) · 3w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq33sylpp8e2gpugvr5km08ee86q4l3u0f9hv0d6lcrcax7mksk22sva40t9 In most modern ones they allow strafe for s shaped hallways or checking walls, like Etrian. It allows the player to see one direction during movement but step another way. Backwards also...