Damus
Tom Forsyth profile picture
Tom Forsyth
@Tom Forsyth
@nprofile1q... In a Wookash interview you mentioned the snap-together shader (texture?) building language you made for one of the Farbrauch demos, and how it eliminated most of the flexible wires.

Do you have any more info or screenshots?

I was thinking about how combining it with Wang tiles and colouring/patterns might lead to much easier "recognition" of standardish blocks. BUILDING shadergraphs is reasonable, but READING them afterwards is the hard part. I wonder if regularising it might help?
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LR · 6w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqykddq7nmfd8cd0hupl8fnsmmuhtg55zusm6de4fjecmrhsx4x97qx8hm63 nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqpu3ryltaaqjym9gj5fpcv623edtfh2vuvrtcd8pz75p6nlyt0nrqwf22w0 sources are here i think https://github.com/farbrausch/fr_public/tree/ma...