Damus
Yuri :godot: profile picture
Yuri :godot:
@Yuri :godot:
Jesus, the Tree node in Godot uses 4.5 GB of memory on ~73500 entries. The app's footprint, for this amount of data, is 1 GB without the Tree, but jumps to 5.5 GB when I populate the Tree.

What the hell am I supposed to do about that :/ Guess I'm doing a fork sooner rather than later.

Since I make my apps FOSS, I don't really like the idea of using a custom engine build, as that creates a barrier for external contributors (as unlikely as that may be).

But... issues need to be fixed.

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AlexTECPlayz · 4w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqxlm22dggfnnfutmhlm5psyyfc6rvneyjmpaswnumqytfgm639j8qg0v4j3 yeah Tree is really in need of optimization. My approach is to load stuff on demand. But even still, 5.5GB for only 73500 entries is too much. Perhaps you're doing something else when y...