nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqvjhe80nt5kez3kmhenetcvnk68d5puprn72n5f03seupuv6mgfrsuh6rdn "not being able to hold their weapon straight" does sound like the natural answer to "how do we make horror games like the old Resident Evils where you can't just kill everything easily ...