Wondering if anyone has considered using a deck of playing cards for entropy?
Looks like it maths to 270 bits of entropy for 52 cards + 8 more after a shuffle. Just thinking about how quick and simple this might be able to implement to the screen of the Seedsigner.
Should I take the time to work on something like this?
Looks like it maths to 270 bits of entropy for 52 cards + 8 more after a shuffle. Just thinking about how quick and simple this might be able to implement to the screen of the Seedsigner.
Should I take the time to work on something like this?
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