Damus
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Scuttlest
@Scuttlest
On the 30th anniversary of SMRPG, let’s take a look at a small sprite detail and compare it to the remake.

Originally, Dodo’s helmet falls over his eyes during his peck animation, explaining why he doesn’t see Mario move during this mini-game.

Either the remake developers didn’t notice this detail or had trouble making the helmet cover his eyes in 3-D, but his vision is unobstructed in this version, making it nonsensical that he doesn’t see Mario move.

Retro wins every time.


1
✝️ Slowly Going Sane · 1w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqayezh8w8edtmf42vudnsprej5krpu5ers94q7zzfcp3vaz76sc3saxsfh0 I always wonder why he never noticed