The Daniel 🖖
· 1w
That’s the part I really don’t understand. How would she be able to connect to a mesh from her side?
It only takes two to mesh… literally.
The problem is connecting her local mesh to at least one peer with free access to the internet.
Because right now a local mesh can’t do much more than host some multiplayer games, not because of infrastructure but because of the permissioned protocols our beloved applications use.
This is why we need p2p mode on nostr and things to work without pinging back into centralized systems like DNS just in general.
Take ZeroNet for instance, once a website is accessed by a node it becomes a seeder of that very site, so it still works even in the event of being disconnected from the rest of the internet.
Unfortunately zeronet has some other flaws as was abandoned, but that’s exactly the sort of thing that is needed when communications with the rest of the network is restricted/bottlecapped/etc.