As I look on the tutorial script I've wrote, I wonder if - instead of making a "here build all this while I explain" - tutorial, maybe it would actually be easier to rewrite it and instead just provide tutorial "hints" as the player messes around in the game.
Well, it would certainly be easier for me to hook it up like that... but what is better for the player?
Well, it would certainly be easier for me to hook it up like that... but what is better for the player?
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