has anyone tried to interpolate a list of position+slope points as an alternative method of building curves?
(possibly by intersecting straight lines from order-adjacent keyframes and generating a quadratic bezier with the intersection point as the middle control point)
it's kind of impossible to search for it
#math #gamedev
(possibly by intersecting straight lines from order-adjacent keyframes and generating a quadratic bezier with the intersection point as the middle control point)
it's kind of impossible to search for it
#math #gamedev