Damus
aeva · 4w
I'm probably going to replace this with a system where the sprites mutate and fade out as they travel and new ones appear to replace them, since that'll likely look cooler and also let me draw more sp...
an actual bus profile picture
@nprofile1q... Hey, this runs on my laptop that's from 2010. Most online demos either give me a black screen or run like powerpoint presentations, so congrats.

+1 for the mutate-and-fade, I'd imagine that will be a big help in managing draw order.

Also, for the fade-in/out, have you experimented with making the t of the transition proportional to the distance of each cloud to the camera? Looks to me like you have a trigger for the switch and then the transition happens in a fixed amount of time?