Damus
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nostrich
ANIMATIONS

Integrating animations and adding a character controller was easier than expected. Animations are separated from meshes and can work with procedurally-generated characters. I added a sphere on his back to validate that.



FACTIONS

Factions are becoming much more interesting. For now there are 6 categories of factions:

- Dragonbane
- Creation
- Oneness
- Evil (Shattered Moon)
- Crime Syndicates
- Guilds (Trade & Production)

Exploring the color palette and granularity for some of them.



ENVIRONMENT

Experimenting with painting with complete relaxation.



BAKED LIGHTING

I also created the process to add baked lightings to meshes. The tests I made make models look much better, especially when it will be combined with environment lighting.



#worldbuilding #gamedev