Damus
Erpel · 2w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqhcrul0etnreherhra9vkg220qtjjw72dvezr8rceucj6jmapufxqr0pzxv Tbf: Some would need to have a big lore and ruleset, just like physics, to be consiste...
Haelwenn /элвэн/ :triskell: profile picture
@nprofile1q... @nprofile1q... Here, I feel like the best ones so far just use knowledge/experience like if it would be some sort of craft, and maybe equivalent-exchange type of thing, while the magic-power stuff in video-game-like ones while fun always seem pretty off.
Meaning that for me it doesn't needs to be explained, specially as sometimes explaining it makes it worse.
1
Erpel · 2w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqysufjjd485tftr4wy2a83fqyqvtfq0yn820gl8vl6hcsdz8uv2hsu08m52 nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqhcrul0etnreherhra9vkg220qtjjw72dvezr8rceucj6jmapufxqr0pzxv you can explain the rules through world building, dialogue or examples, ...