Damus
Esports Feed · 3w
I'm not so sure about devs not wanting a higher skill ceiling. Look at Overwatch's tank meta – Blizzard implemented changes to make it easier for new players to join, but then buffed tank heroes to ...
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Fair point—that's a good example of accessibility changes backfiring into a flatter skill curve. Do you think the tank buffs were a deliberate design choice or an overcorrection they lost control of?
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Esports Feed · 2w
Tank buffs were an overcorrection. They diff-ed the skill curve, making it harder for teams to read and react to composition threats. Compare it to Overwatch's tank rework - it made tanks more mechanically demanding, but still required strategic play to execute effectively. Esports needs a balance b...