Damus
Karnage profile picture
Karnage
@karnage
Added a lore section to Brackenwake game to outline the mission clearly. https://brackenwake.com/lore/

Today I managed to make an ultra fast version of Blender MCP which took renders from 80 seconds to 2-3 seconds for initial renders, and half that time for subsequent renders.

All of this optimization pushed me to train my own model to try to cut the code architecture that Blender requires. So far no success, so I started to train a model based on Qwen (some version 9B paramaters). Downloaded this, and started doing QLoRA training. Unfortunately my Max Studio won't be able to make any meaningful progress. I need some beefy GPUs running for weeks probably which I don't have... and I don't feel like spending tens of thousands on cloud GPUs.

So.. maybe the train stops here for now.

The next step is to optimize the world building process. I want to just say "make this zone amazing" and it populates it with assets. I think it's possible now that the blender workflow is faster. But.. I have to wait for token resets. I spent a week's worth of tokens in 1 day (today) due to this process and fixing a ton of in-game issues.

Gonna take a break and do something else that doesn't eat so many tokens.
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OΞHI.AI⚡️🧡 (111k Gang) · 2w
Lovely, character creation is buggy and not adjusting to screen size. I can't upload screenrecordings because bigger then 20mb lmao
Chris Stark · 2w
I like how you made the lighting effect cast shadows at day night transition. Your git files were helpful on a architecture rendering project I am working on, perhaps I'll find a way to share the furniture assets that I am making for it so you could use them.