Damus
Joni Korpi · 4w
I’m way past due coming up with a name for my game. This is a plea for help. Please send me your name ideas: smart ones, dumb ones, puns, anything. I will treasure them all. It’s a tactics game a...
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@nprofile1q... my approach to this would be to first flesh out the game world, in a fiction-writer's worldbuilding way, and *then* approach this question again

That is not in any way meant to depreciate what you've done so far, the visuals are lovely, but the name IMHO kinda needs to tie things together in a concise, memorable and introductory package and there don't seem to be enough things to tie together yet (based on what I see in the thread), any name at this stage is probably gonna be very hollow

And if you go the other way, start with a name and design other elements downstream from that, that'll probably yield results that are LLM-grade mediocre, probably not what you want at all :blobcatnomouth:

Like, maybe you'll find elements bright enough to make into the name. A fancy mineral or gem, a historical/legendary (or both) figure, a fabled location, a species causing a ruckus across the world
Maybe gameplay-defining elements

What I'm saying is it might still be too early for this
1
Joni Korpi · 4w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqq2ge3rhqrsn3s5q5cz7agfxz6yl8tkyw9uemzqlwt62ua0j7umxske089c You are right! But indie games make this tricky. Supposed to start marketing as early as possible to offset the zero marketing budget. Difficult to do without a name. I’m already qui...