Damus
P͓̬͈͐̆̇ͣ͊Ủ͍̞̬̼͔̥̦̋͑͂̏̋̑M̸̝̖͌̆͌̍ͧ͛ͧP̴̱̹̹̹̙ͯK͉̤͍̰̗ͥ̑̌ͫ͌̑I̵̤̦ͭ̔̊̇̀ͤN̤͙̖̺̦͓̱̋ͯ̑ͅI̞͍̪̼̺̻͇ͩͩ́̍Ģ̵̳̹̜̥̳͋̊̍G͍͈ͫ̎ͨ̏̈̔̉ͅE̶̫͔̲͈̊̇̒̎̆͑ͮ͛R̷̵͓̟͚̯̟ͦ profile picture
P͓̬͈͐̆̇ͣ͊Ủ͍̞̬̼͔̥̦̋͑͂̏̋̑M̸̝̖͌̆͌̍ͧ͛ͧP̴̱̹̹̹̙ͯK͉̤͍̰̗ͥ̑̌ͫ͌̑I̵̤̦ͭ̔̊̇̀ͤN̤͙̖̺̦͓̱̋ͯ̑ͅI̞͍̪̼̺̻͇ͩͩ́̍Ģ̵̳̹̜̥̳͋̊̍G͍͈ͫ̎ͨ̏̈̔̉ͅE̶̫͔̲͈̊̇̒̎̆͑ͮ͛R̷̵͓̟͚̯̟ͦ
@P͓̬͈͐̆̇ͣ͊Ủ͍̞̬̼͔̥̦̋͑͂̏̋̑M̸̝̖͌̆͌̍ͧ͛ͧP̴̱̹̹̹̙ͯK͉̤͍̰̗ͥ̑̌ͫ͌̑I̵̤̦ͭ̔̊̇̀ͤN̤͙̖̺̦͓̱̋ͯ̑ͅI̞͍̪̼̺̻͇ͩͩ́̍Ģ̵̳̹̜̥̳͋̊̍G͍͈ͫ̎ͨ̏̈̔̉ͅE̶̫͔̲͈̊̇̒̎̆͑ͮ͛R̷̵͓̟͚̯̟ͦ
Yet another modpack update:

Ok ok it looks like I went a little overkill, shocker I know, so I've wheeled it back a bit to try and decrease the load time. Hopefully it's the last time I need to fuck around with this, at least until it's too ez for us, so we can actually get a long term game going :crumb:

User side: @:mfw_trucks: Trucks :shroomycide: @Sonic The Edge Hog :sonic_ring: @:skeltaldoot: ӺꞦȺꞤҞ :skeltaldoot: (mebbe @Dymphna @fknretardlol @Foggalo the Loonshidder ) Mod installation is auto through steam so don't worry about most of this shit, except these 2 which are manual installs (optional but can help a lot with lag). Don't worry they're just simple drag and drops.

This one blacks out irrelevant zombies https://steamcommunity.com/sharedfiles/filedetails/?id=2970823607 This one drops the render distance https://steamcommunity.com/sharedfiles/filedetails/?id=3022543997

Other than these you can set zomboid to be high priority (highest increases lag for me) and if you're more 🧩 like me you can tweak the max ram settings in the configs etc.

New locations: ~Cool shit & tougher areas to raid.

Insurgent shit (- occupation), lots of guns and military vehicles scattered across the map in checkpoints/battlefields/evac zones.
Overlook Hotel, it's the fucking Shining I can't take it out it's just too cool.
The Museum, our new homebase.
Valutech Amusement Park, it has a haunted house nuff said 😤
Raven Creek, THIS IS HOW YOU DIED.
NotIkea, it's legally distinct.
Finnegan Mental Asylum, Make Asylums Great Again.

Vanilla: Tweaks to/around existing core areas.

Muldraugh 1993
Riverside Mansion
Rosewood VHS & Gun stores
Rosewood Military Hospital
Rosewood Expansion
March Ridge Expansion
Louisville Quarantine Zone (burnt town replacer)
West Point Trailer Park & VHS Store
West Point Gated Community
Muldraugh Checkpoint (Use the [H] version, the other's ez mode]
Muldraugh Military Base
C.O.N Research & Testing Facility, march ridge
Research Facility, the vanilla one's big gay.

Removed for now:

Addams Family Mansion, it's basically empty but it looks cool.

Host side: @:mfw_decayable: The ShroomMother 𓍊𓋼𓍊𓋼𓍊 & @ĐØⱠⱠ

https://steamcommunity.com/sharedfiles/filedetails/?id=3603003486

General load order: Tilesets -> Mods -> Maps -> Vanilla Map Specific load order: Raven Creek -> Research Facility

[No other contested cell borders are specified and I've taken a few out that were previously mebbe conflicting.]

Branching mods:

ZRAP yay ZRAP disabled spawns boo.
Vehicle claim system containers addon adds to CPU usage.
AuthenticZ > Backpacks/Lite
Deathboard increment by death only
Food Preservation mod seems to conflict with other mods a bit, mostly autocooking and refilling propane that we've noticed so far. Nothing too bad but some annoyances. We'll want it if we have a farmer, probably won't want it if not.
Disable Mod Template, it just adds more clutter.
Research Facility access road 👍
Avoid [OLD] & [EXPERIMENTAL] branches.
Disable the Water Dispenser Disabler (not sure why they even added this tbh, the mod doesn't add anything else)

Sandbox-wise, whatever you want but I'd recommend the vehicle claim system to be free and transmog to be non-immersive/hard fixed/limited to same location.
1
Foggalo the Loonshidder · 44w
i nevar scroll up what in the name of tater drink is goin on in this fecking thread? blowing me fecking mobile to shiddd