Damus
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aeva
@aeva
i'm feeling pretty good about this sky rendering experiment. I'm just going to render the atmosphere layers in order one at a time without any depth testing and then i probably don't even need to care if 100 km or whatever has any floating point precision

1
aeva · 10w
this probably wont hold up once i start mapping textures to it, but i'm delighted at how nice this looks when i drop the vertex count https://cdn.masto.host/mastodongamedevplace/media_attachments/files/116/696/383/655/054/895/original/0f1d53c9031c7a30.png