Can i customize the "Run this scene" button in godot?
I'm working in a proper framework for the game, which means there is a main, an scene loader etc. So if i just launch a level now nothing works
Can i inject my game logic there? so "launch game" behaves like UDK or quake, which launches the game and loads the level directly?
I'm working in a proper framework for the game, which means there is a main, an scene loader etc. So if i just launch a level now nothing works
Can i inject my game logic there? so "launch game" behaves like UDK or quake, which launches the game and loads the level directly?
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