Prompting sound effects for my game has made me appreciate sound design a bit more, especially in all the games that I used to play as a kid. you don’t think about it, but many of the sounds we hear in games and movies don’t actually exist, or are so imperceptible that we wouldn’t hear them naturally, but they’re created for the immersive feeling in the game or the movie. For example, when people are fighting in a martial arts sequence, we may sometimes hear their arms make sounds as they make contact, but in reality you wouldn’t hear any of that. Or in the game, where the bow strikes the ground after missing - you normally wouldn’t hear that. A sound designer created that to indicate that you missed a shot. It’s a fascinating artistic field that we don’t think about much because it feels so natural when you hear it, yet it’s very unnatural. LLMs make it easier, but nothing is quite as satisfying as the real thing. A perfectly captured sound is so good to the ear, you want to listen to it over and over.
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