Damus
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mike
@mike
I deep dived Random Number Generators with Chatty today.

My conclusion, if you do a dice roll right, it’s perfect. The problem is, you’re not going to do it right.

Which is why we have:

Pseudorandom Number Generators (PRNG),
Cryptographically Secure Pseudorandom Number Generators (CSPRNG),
True Random Number Generators (TRNG) and
Hardware Random Number Generators (HRNG)

which are all imperfect, but their imperfections are better than your imperfect dice roll, unless it isn’t.
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Azz · 10w
How many bits do you lose with imperfect dice? Might not be 256, but probably still over 240?
umni · 10w
nostr:nevent1qqs25jkacjc66zgsq5dkqr58xd8fmeltr73v0jhep5yytud95zkc8fqppemhxue69uhkummn9ekx7mp0qgsxt49w57tkuc60nqlrm5h30fchymszxf5l4fmqthtkjxua5ejjyucrqsqqqqqpz3v8sy
Self Custody Labs · 10w
https://selfcustodylabs.com/docs/learn/keys/random/
Brunswick · 10w
https://doi.org/10.6028/NIST.SP.800-90B
Bud · 10w
https://blossom.primal.net/5e3f83444fa7dcd290b895e8d1f7420b90f5d2a2dde1c178340cb778217d2022.jpg
Rangeman · 10w
Bad dice and 200 rolls and you good to go