One of my absolute biggest issues with modern engines may be the necessity of importing stuff in editor time.
There is something so fucking nice about having an asset folder than you can host and update separately.
Artist made stuff? put a 3D model in the correct folder. that's it.
There is something so fucking nice about having an asset folder than you can host and update separately.
Artist made stuff? put a 3D model in the correct folder. that's it.
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