Damus
Gawain(DarkGriffin) · 3w
Ok #indiedev #gamedev I want to make sign npcs in a 3d platformer Unity game. No need for input, you walk the player near, a little box of text above it says hello. Before I code this myself (and go...
Gawain(DarkGriffin) profile picture
Hmm, possible overkill in my exact use case is the Malbers Quest System add on. I already use the animal controller characters as my player and npcs.

This still seems kind of silly that I can't seem to find just a dialog pop up with camera angles/size/world positioning issues already solved, already built and self contained in a neat prefab. This is such a common game interaction. I guess everyone is uses the dialog system, since they are more professional team or have a writing staff, etc.
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Gawain(DarkGriffin) · 3w
I just want to do what I do in dreams and attach a "hello world" dialog to the npc object. And then just have it like...work? But I guess that wouldn't sell very well without being intergrated into professional workflows.