Damus

Recent Notes

Gawain(DarkGriffin) · 4d
Hey letting everyone here know I am ok. I'm from Indiana, USA, so yeah, we in the floodz. But our home is just above the line. We have a flooded basement (we suspect backflow up out subpump drain, as ...
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https://ko-fi.com/gawaingames
I don't usually ask this, but we have had to buy a pump, and we lost a lot of shelves plus most of the halfway built upgrades we did to our basement, and possibly a heater too. So any donations would help keep me sane during this time.

However, honestly, a lot of others are worse off, so if you have relatives in IN or the midwest USA, check on them and see if they need help before helping me. I can rebuild, with time. Many others are much less fortunate!
Gawain(DarkGriffin) profile picture
Hey letting everyone here know I am ok. I'm from Indiana, USA, so yeah, we in the floodz. But our home is just above the line. We have a flooded basement (we suspect backflow up out subpump drain, as even the basement was high enough to avoid the floodline). A lot of property damage, expenses related to draining a basement, and items with memories destroyed. But alive, and home.

Our ac controller got taken out, and that breaker is in the basement like a comedy. It's gonna be hard to sleep.
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Gawain(DarkGriffin) · 4d
https://ko-fi.com/gawaingames I don't usually ask this, but we have had to buy a pump, and we lost a lot of shelves plus most of the halfway built upgrades we did to our basement, and possibly a heater too. So any donations would help keep me sane during this time. However, honestly, a lot of other...
note1tv0g7...
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@nprofile1q... "So I made a moon" they humbly say, as they kick the objective out of the park smash bros style, and their screenshots look like something most triple a can only dream about having in a procedurally created city scape for a vr game.

Looking fantastic! I love details like this! You always are going way above the details I would expect for this sort of game world!
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The demo for this totally rocked, I loved every moment of trying to tear apart the puzzles and find the way through! Really looking forwards to more of this glorious turn based fps grid puzzler! I love the movement limitations and the creative use of the mechanics in true 3d space! Mind bending, fantastic puzzle design that teaches, excited for the release! Big congrats to the devs! Watch for this one!
Gawain(DarkGriffin) · 3w
Hmm, possible overkill in my exact use case is the Malbers Quest System add on. I already use the animal controller characters as my player and npcs. This still seems kind of silly that I can't seem ...
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I just want to do what I do in dreams and attach a "hello world" dialog to the npc object. And then just have it like...work?

But I guess that wouldn't sell very well without being intergrated into professional workflows.
Gawain(DarkGriffin) · 3w
Ok #indiedev #gamedev I want to make sign npcs in a 3d platformer Unity game. No need for input, you walk the player near, a little box of text above it says hello. Before I code this myself (and go...
Gawain(DarkGriffin) profile picture
Hmm, possible overkill in my exact use case is the Malbers Quest System add on. I already use the animal controller characters as my player and npcs.

This still seems kind of silly that I can't seem to find just a dialog pop up with camera angles/size/world positioning issues already solved, already built and self contained in a neat prefab. This is such a common game interaction. I guess everyone is uses the dialog system, since they are more professional team or have a writing staff, etc.
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Gawain(DarkGriffin) · 3w
I just want to do what I do in dreams and attach a "hello world" dialog to the npc object. And then just have it like...work? But I guess that wouldn't sell very well without being intergrated into professional workflows.
Gawain(DarkGriffin) profile picture
Ok #indiedev #gamedev

I want to make sign npcs in a 3d platformer Unity game. No need for input, you walk the player near, a little box of text above it says hello.

Before I code this myself (and go insane), does this exist?

I own the Unity Dialog System, and while these blurb things are indeed one of many features, I don't want nor need the overhead of an entire database just to say "press jump", nor the cutscene stuff. My game is mostly a simple platformer.

Where do I get a bubble?
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Gawain(DarkGriffin) · 3w
Hmm, possible overkill in my exact use case is the Malbers Quest System add on. I already use the animal controller characters as my player and npcs. This still seems kind of silly that I can't seem to find just a dialog pop up with camera angles/size/world positioning issues already solved, alread...
Gawain(DarkGriffin) · 4w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqu99g7fwwvqdg0fn5aff6xwxur0g0e49emgdd4zw978rp4qaz07hq3g0edt I own T.O.M.E., Vampire Survivors, Titan Quest, morrowind, oblivion, skyrim with commu...
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@nprofile1q... And that is all before even touching all the indie game or writing stuff I've started or drafted over like...many years, let's just say. I hope there is cookies and gryphons around here, cause I think I am just stuck forever.