Damus

Recent Notes

Josh Simmons profile picture
it bothers me a bit when people talk about large dependency graphs like they're somebody else's problem. if your software has 1000 deps that's *your problem* don't palm it off on the ecosystem for having packages! i would be much more receptive to people complaining about the dependencies of software they're using, usually having a gigantic dependency tree just means you're importing a 'framework' or three. (and yeah i realise this is a pedantic distinction)
Josh Simmons profile picture
Every time I see "9front" it makes me wonder why somebody's posting a link to some nazi shit. Idk if it's just me but it feels like a name with exceptionally bad associations (stormfront, 8chan, etc).
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LR · 11w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqpfqay72qadar0276fl7zkcpdpy2zkemvvqpf92qyfx7gz6krv64s98kudx anything can be reminiscent of nazis if you're traumatized enough
Gina Häußge · 13w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqqfa0k5asmg49zu0qlzhysyx9cmt3qe0fj0a92hzacdrxdesg7w4qnsfnex and why would they bind it to 0.0.0.0?!
Josh Simmons profile picture
@nprofile1q... @nprofile1q... this is really easy to explain though, they shipped an image based on the development image and they forgot to remove the config / didn't think about it. Almost all these kinds of things are "what is the most convenient configuration for dev" becoming "oops we shipped it"
David Chisnall (*Now with 50% more sarcasm!*) · 13w
One of the most interesting things I learned at Microsoft: demand for cloud is not driven by performance. The most popular SKUs are cheap older-generation things because we’ve already reached the po...
Josh Simmons profile picture
@nprofile1q... it's hard also just due to logistics. like the core foundation of the cloud is this idea of commodity compute, but that means in order to actually use a new sku it needs to roll out globally, or near to it. larger, more powerful individual instances would be super useful to some workloads, but cloud providers can't/don't want to give you those kinds of hardware allocations, and if they do it's regionally dependent anyway which makes it worthless.
Rune Skovbo Johansen · 19w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqvfhu7aelr6xh3gwqnw8zjwqv0wuzl9fejfrj9ug647ldvy3jtmkq9l5x8e Really, on modern hardware? The threads I saw about discards seemed to mostly say it u...
Josh Simmons profile picture
@nprofile1q... @nprofile1q... Yep! The problem with discard (and similarly, shader depth writes) is that it means the GPU does not know statically ahead of time whether the fragment shader should write depth or not, so it can no longer rely on that information for all the early depth rejection trickery that GPUs do for opaque surfaces based on their geometry alone. There's a lot more subtlety but basically it just turns off optimisations.