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Arwalk · 3w
What's one of your project that nobody cares about but you are very proud of nonetheless? Share your stuff !
Arwalk profile picture
Nobody yet? let me start then. Here's mine. https://github.com/Arwalk/lparchive2epub

This little program transform any let's play from lparchive.org into an epub file, making them easily readable on any tablet (let's plays originally have a lot of images so it's not always nice on b&w e-readers).

Go read boatmurdered, headshoots, or guavamoment's xcom let's play. They're classics!
Arwalk · 3w
Nobody yet? let me start then. Here's mine. https://github.com/Arwalk/lparchive2epub This little program transform any let's play from lparchive.org into an epub file, making them easily readable on any tablet (let's plays originally have a lot of images so it's not always nice on b&w e-readers). ...
H. Faust · 3w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq6p6dz6f50s2n8wtkd2gteu4tku784s8q48sdshpcvh6yjr2l2ytqmm2vs5 But she is so quirky and whimsical!
Blurry Moon · 3w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq6p6dz6f50s2n8wtkd2gteu4tku784s8q48sdshpcvh6yjr2l2ytqmm2vs5 oh that's super cool!
Arwalk profile picture
@Blurry Moon This game was 20 years in advance from a design stand point, so i wanted to know how it works internally.

This is a real time strategy game ( as in you give orders to characters and they take realtime to do them ) with randomized elements ( the infected crew is randomized, one crew is the the android and will betray you if he meets the alien, item locations are randomized ), multiple endings (killing the alien, flushing him in an airlock, escaping), and even a simple fear/morale status for the characters ( if a character is alone it starts to be scared and might not obey your orders, meeting the alien also scare them so they might just flee the scene, and the smartest thing is that having too many characters in the same place make them all start to be scared as they start to fight/bicker like in the movie).

This shit was released in 1987. With a coat of paint and a better UX it would still make a really cool game IMHO.

If you wanna see some gameplay https://www.youtube.com/watch?v=LqO275sJ8ms
Blurry Moon · 3w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq6p6dz6f50s2n8wtkd2gteu4tku784s8q48sdshpcvh6yjr2l2ytqmm2vs5 oh that's super cool!
Arwalk profile picture
Looking at Gleam, it looks like it's just elixir but with a less obviously functional programming approach. It is still clearly functional in many ways but it's syntax is a bit more imperative. Why not.
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Blurry Moon · 6w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq6p6dz6f50s2n8wtkd2gteu4tku784s8q48sdshpcvh6yjr2l2ytqmm2vs5 yeah I looked at it and decided to stick with elixir
Listens to Baroque while coding murder.exe :newt: · 13w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpq6p6dz6f50s2n8wtkd2gteu4tku784s8q48sdshpcvh6yjr2l2ytqmm2vs5 I just know that any sufficiently large piece of code in C is a can of worms. No exceptions.