Damus

Recent Notes

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We caught a capacity overflow bug in Bark before it ever hit a user—thanks to the fuzz testing @luca0x46 has been running around the clock. A malformed VTXO could have requested an arbitrary vec size during deserialization, triggering a panic. Now it's patched.

Bark's client-server architecture means the server has to gracefully handle anything thrown at it—malformed VTXOs, malicious client requests, unexpected edge cases. Fuzzing helps make sure the server stays up and keeps serving rounds no matter what comes in.

The vec allocation bug is a good example of something easy to miss in review—stable Rust doesn't yet support try_with_capacity, so the bounds check has to be done manually. Our first fuzz target was a straightforward deserialize/serialize pass, and it surfaced the issue immediately.

The fuzzer runs 24/7 now, with minimized corpora pushed to our bark-qa repo alongside test vectors used throughout Bark's development. More targets coming—serialization/deserialization expansions first, then method-level fuzz targets.

Full writeup: https://blog.second.tech/fuzzing-bark-for-server-reliability/

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Bark's Rust API docs are live on docs(dot)rs. `Wallet` is the central entry point—create, sync, inspect VTXOs, pay Lightning invoices, refresh in rounds, exit unilaterally. All from one struct.
Second · 4w
Rust docs: docs.rs/bark-wallet/latest/bark
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It's probably going to be a process of trial and error to find the optimal refresh strategy for users on Ark. Bark lets each wallet dev implement their own VTXO refresh strategy—set when VTXOs should be auto-refreshed based on expiry, size, or exit cost:

Second · 5w
Devs can even open up these settings to users, so that they can customize refresh policy based on their preferences/needs.
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Bark's `Wallet` struct is the single entry point for Ark, Lightning, and on-chain payments. Create one with a mnemonic + sqlite + server URL and you're transacting.

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The liquidity fee model in Ark is time-based: refreshing a VTXO costs more the further it is from expiry. This creates natural incentives to refresh closer to deadline rather than early.
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Second · 5w
Rust docs: https://docs.rs/bark-wallet/latest/bark/index.html
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On-chain payments on Bark no longer happen in rounds. They're now instant, kind of like Ark-to-onchain swaps. This makes them more expensive than before, but the upside is that they're now broadcast immediately (more intuitive UX).
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Generating Ark addresses offline is now feasible with persisted server pubkeys. No need to be connected to the Ark server just to produce a receive address.
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Payments on Bark currently use a single input. Instead of multi-input txs, large txs bundle independent arkoor txs into a "package" sent to the receiver in one go. Wallet history shows it as a single incoming payment.