I've got a project that is going to involve some very low-color-depth dithering, like 8/16 colors. Does anyone have any suggestions for games that are a good example of that style? I need to find more examples of it to study for replicating it
Reminded of it because of this:
https://timetheft.rip/@Modernmodron/117315684245888145
Reminded of it because of this:
https://timetheft.rip/@Modernmodron/117315684245888145