jb55 · 108w No mmo has ever created a successful ingame economy because the game prints money when you kill monsters and it eventually undergoes hyperinflation. They end up resorting to huge gold/item sinks and p... CitizenPleb @CitizenPleb 1706142700 You’d have to spend a shitload of time mining ore or refining a resource, which is work and not play. It happens right, but those games (looking at you No Man’s Sky) IMHO become boring and tedious. 2