Damus
Yuri :godot: · 4w
Jesus, the Tree node in Godot uses 4.5 GB of memory on ~73500 entries. The app's footprint, for this amount of data, is 1 GB without the Tree, but jumps to 5.5 GB when I populate the Tree. What the h...
AlexTECPlayz profile picture
@nprofile1q... yeah Tree is really in need of optimization. My approach is to load stuff on demand.

But even still, 5.5GB for only 73500 entries is too much. Perhaps you're doing something else when you populate the Tree that makes it jump this much?

My Tree with 148K entries makes my RAM jump from 124.2MiB to 1.67GiB once I expand all (and load all entries).

1
Yuri :godot: · 4w
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyd968gmewwp6kyqpqltr45erkn29nr5gp79qerzlq5x7jrjhfytnge2xdf0s2xcdqyjgqu8rqqh Note that for me Godot reports much lower memory usage than the OS. I think it showed something around 3 GB in Godot, while system reported 5.5 GB for the running app. Still, there is n...