I've been thinking about reviewing the onboarding process of CC and similar devices, to see how seed generation is handled.
My suspicion is that developers, being hardcore tech people, take dice as the obvious solution, so 1) they don't guard the workflow enough, and 2) they pay little attention to the alternative paths (and their code) that use automatic generation. The whole thing may come down to a bias/UX issue.
Anyway: putting a few dice in the box, presenting a nice UI, telling a story about PoW, and asking users to take a real, physical action to secure their wallet doesn't seem too hard to pull off, and it could be quite effective. An advanced feature reframed as a cool setup ritual.
For hot wallets, a similar gamification could be achieved using the camera to generate entropy, @SeedSigner style.
My suspicion is that developers, being hardcore tech people, take dice as the obvious solution, so 1) they don't guard the workflow enough, and 2) they pay little attention to the alternative paths (and their code) that use automatic generation. The whole thing may come down to a bias/UX issue.
Anyway: putting a few dice in the box, presenting a nice UI, telling a story about PoW, and asking users to take a real, physical action to secure their wallet doesn't seem too hard to pull off, and it could be quite effective. An advanced feature reframed as a cool setup ritual.
For hot wallets, a similar gamification could be achieved using the camera to generate entropy, @SeedSigner style.
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