jb55
· 108w
No mmo has ever created a successful ingame economy because the game prints money when you kill monsters and it eventually undergoes hyperinflation. They end up resorting to huge gold/item sinks and p...
The problem is that NPC don’t spend the money you give them.
After a while, the NPC will hoard all the wealth and players will be left with nothing.
If there is a way for NPC to spend the money, you will have a circular economy.