Damus
mike · 1d
So were the VR glasses my company produced in the 1990's to navigate around the Internet ๐Ÿ˜‚ https://i.nostr.build/987rdlrrf2Vid1tM7VAxxa.jpg
mleku profile picture
480 * 360 = 172800

and that only occupies a space of 18" diagonal in your vision, and the thing that made it ded more than anything else was 60hz refresh rate. most people can't tolerate displays like this under 120hz 240hz is really the minimum refresh to not cause disorientation. human eyes catch around 400fps in the peripheral.
1
mike · 21h
Wait, wot! This is late 80's to mid 90's technology we're talking about and you think a 60Hz refresh rate killed the product? ๐Ÿ˜‚ Not the 50Kg backpack you need to carry the computer in, or the ethernet cable trailing out the back, or the power supply you need to be near ๐Ÿ˜‚ That's like saying ...